Advent of Dungeons 2024: Day 8 – PALANQUIN

Second post this day. I’m ready to keep rolling with generating game content.

Reflecting on the session I ran yesterday evening, I wonder if this is already working to help me through my GM writer’s block. It’s a careful optimization to put the right amount of effort into prep to make for a good session, with a risk that too much prep might even make for a worse game.

Anyways, here’s what I came up with.

My Day 8 Content

Today’s prompt is PALANQUIN. There are a lot of obvious quests around palanquins. Stop. Protect. Swap. Destroy.

The exact quest is actually relatively flexible. And I think it’s fun if the party has to figure out how to handle the logistics. What I want to do is to setup the environment with a few notable features for the players to interact with.

  1. The route crosses over a bridge with a troll lurking underneath that must be bribed
  2. Children frequently play and try to peek into the palanquin and must be shooed away by the guards.
  3. One of the laborers carrying the palanquin has big gambling debts.
  4. The palanquin has blades built into the sides that can be triggered from the inside
  5. There is always another guard following the palanquin from the street for a rescue

So what’s Day 9?

Well, Day[9] is a very success gaming personality. However, the prompt for day 9 of the Advent of Dungeons is MAGIC ARROW

Advent of Dungeons 2024 So Far


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