Tag: rules
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Daggerheart isn’t finicky
A few weeks ago, I ran my first in-person Daggerheart session, and it went great. Of course, I ran The Sablewood Messengers again. This time, however, I ran with three players from an old Masks campaign who are all generally well-versed in playing TTRPGs. Afterwards, I was happy with how the session went, but then…