Tag: rules

  • Maps and Minis or Theater of the Mind for Daggerheart?

    Let’s get right into one of the greatest arguments in TTRPGs. This argument is on par with the editor war or console war for having staunch advocates on both sides while everyone secretly agrees that there is no correct answer. The Daggerheart playtest rules explicitly allow for either maps and minis or theater of the…

  • Daggerheart isn’t finicky

    A few weeks ago, I ran my first in-person Daggerheart session, and it went great. Of course, I ran The Sablewood Messengers again. This time, however, I ran with three players from an old Masks campaign who are all generally well-versed in playing TTRPGs. Afterwards, I was happy with how the session went, but then…