Tag: GM tips

  • 5 Daggerheart GM Tips for D&D DMs

    5 Daggerheart GM Tips for D&D DMs

    If you’re coming to Daggerheart from D&D (specifically 5e), you’re probably mostly in good shape. My players adapted quite quickly (and if yours don’t, we even have an article mapping between 5e and Daggerheart). If you understand D&D, you just need to layer in the idea of the Duality Dice, and you’re pretty much there.…

  • Show NPCs doing something else

    Show NPCs doing something else

    I just finished my first playthrough of I Was a Teenage Exocolonist, and wow, that was a great experience. The art and vibe is cozy, it has the feels, there’s a great story, choices matter, I love sci-fi, the core gameplay is fun, I got attached to the NPCs, it isn’t a grind. It’s just…

  • How to Invite Players to Build the World Together

    Among the many ideas in Daggerheart, one big idea is that players and GMs alike should “Build the World Together.” In many TTRPGs, there’s an implicit idea that the GM is responsible for worldbuilding, and players are there to experience and inhabit it. In Daggerheart, players not only bring their own character details and backstory,…