Author: kevin
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Advent of Dungeons 2024: Day 3 – FROZEN
Yesterday, I started the Advent of Dungeons. It’s a set of daily challenges to break out of GM writer’s block and just create game content. Let’s keep going. My Day 3 Content The prompt for Day 3 is FROZEN. Of course, that could mean ice or being cold, but I have young children, so my…
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Advent of Dungeons 2024: Day 2 – FROGS
I love Advent of Code. I say this having only done maybe 2 problems ever. Not 2 years: 2 problems. Okay, let me re-phrase: I love the concept of Advent of Code. There are 25 daily challenges starting on December 1st for participants to work through. The daily, mini-tasks are a great way to try…
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Armor gives you something to do
(Author’s Note: this post was written based on the Daggerheart Open Beta v1.5) In 5e, when you get hit, you typically don’t have much say in the matter. You grimace, subtract some hit points, and the DM keeps cycling through the monsters turns. You just have to take it. In Daggerheart, when you get hit,…
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Daggerheart isn’t finicky
A few weeks ago, I ran my first in-person Daggerheart session, and it went great. Of course, I ran The Sablewood Messengers again. This time, however, I ran with three players from an old Masks campaign who are all generally well-versed in playing TTRPGs. Afterwards, I was happy with how the session went, but then…
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Daggerheart Roundup (Oct 2024)
While I have been napping on the blog for a few weeks, things have still been happening in the Daggerheart community. Rather than a full blog post, here’s a round-up of recent news and content elsewhere. Critical Role News Critical Role announced another Daggerheart live show in Indianapolis next year (in addition to Critmas this…
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Running The Marauders of Windfall
(Author’s Note: this post was written based on the Daggerheart Open Beta v1.5) A few weeks ago, I began my Daggerheart adventure by running the one-shot The Sablewood Messengers. I enjoyed it myself, but I barely had to ask about playing again when my players were planning for a followup. Naturally, I queued up The…
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My First 5e (2024) Session
I know, I know, this is a Daggerheart blog. But right now, I suspect that the vast majority of Daggerheart players have played at least 1 other TTRPG system, and most of those are 5e. Just last month, we got the new D&D 5th edition (2024) Player’s Handbook, and although it’s mostly the same, I…
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How AI Doesn’t Ruin TTRPGs
Despite having by far the most popular TTRPG product, Wizards of the Coast (WotC) has managed to consistently annoy their core audience over the past two years. The latest bit is a quote from Chris Cocks, the CEO of Hasbro (and previously President of WotC), who claims, Inside of development, we’ve already been using AI……
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Thoughts on the Daggerheart Pre-Order Update
(This post is based on playing the Open Beta 1.5 and listening to the pre-order update video) Today, I woke up thinking this would be a normal morning. And by that, I mean I would shovel breakfast into my face, forget to pack at least one thing, stumble into the office, and then piece together…
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Takeaways from Watching Critical Role Play Daggerheart
(Author’s Note: this post was written based on the Daggerheart Open Beta v1.5) Daggerheart seems to be the TTRPG that Critical Role wants to play: the system leans towards a narrative focus, but it stays surprisingly close to 5e. Given that, it’s very helpful to see what they do with the system. At this time,…